Exploring 3D modelling, rigging, animation, shading, rendering, and compositing in Blender.
All images on this page are released under the
Creative Commons Attribution 4.0 International Public License
unless otherwise specified.
Some quick tests of my growing procedural asset pack. No image textures were used for any of these renders.
There's a lot of hype around AI-generated art, and the debate on its use is ongoing. As someone who can't draw to save my life, Stable Diffusion was a welcome addition to my 3D modelling and shading workflow.
This project was based on two reference photos generated by a variant of Stable Diffusion 1.4 called Mo-Di Diffusion, trained to emulate the Modern Disney style more accurately than the stock model weights. Thank you Nitrosocke for the weights!
I didn't spend too much time on texturing, shading, or grooming in hopes that I find time to complete the character some day. The textures were the reference images!
Thanks for stopping by. Come back soon to see a more complete collection of projects.